Isometric engine - Performance test

Show us your works in progress and request feedback

Post » Mon Oct 13, 2014 11:30 pm

Very impressive work. It works perfectly on my computer, but it is powerful so...
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Post » Mon Oct 27, 2014 5:01 pm

Here is 60fps and 58% cpu (i5 3210m, 6gb ram, internet explorer 11)

Btw Katala, what is the angle of diagonal movement in your game?
I noticed that in your games the character movement is perfect/parallel with the tiles.

I am using tiles with the same proportion as yours 2:1, but the closest I get for this parallel movement was moving diagonally with 26.5º.
I would be so glad if you could share how you do it. :D

Thank you. (and sorry for the bad english)
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Post » Mon Oct 27, 2014 6:26 pm

Had to test and worked like a charm :)

17% CPU
Constant 60 FPS
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Post » Mon Oct 27, 2014 9:02 pm

~60FPS
CPU mostly about 55% except when scrolling (rendering) then it gets up to ~70-80%

CPU: Intel i5-4300M CPU @ 2.60GHz
RAM: 8192MB DDR3 1333MHz
GPU: NVIDIA(R) GeForce GTX 765M
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