Isometric MMO Action Adventure Game: Strawberrypunch

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Post » Thu May 04, 2017 7:08 am

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Post » Thu May 04, 2017 9:07 am

Nice work! Especially the multiple levels isometric. That's pretty tricky!
Follow my progress on Twitter
or in this thread Archer Devlog
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Post » Fri May 05, 2017 9:08 am

Holy shit your isometric Z-Ordering is on point!

Freaking out because I wanted to do something like this. Not an intuitive and highly accessible co-op puzzle platformer mind you, but a pixel-art based multiplayer game in the isometric perspective nonetheless.

If it isn't too much to ask, could I trouble you for a short conversation on how you learned to do that? Making the z-ordering so good I mean. I've exhausted my research on the topic and have pretty much given up hope.
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Post » Fri May 05, 2017 9:16 am

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Post » Fri May 05, 2017 9:20 am

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Post » Fri May 05, 2017 9:33 am

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Post » Thu Sep 14, 2017 3:36 am

http://testhtml5strawberrypunch.s3-webs ... onaws.com/

You can see some work in progress here, and a new character sprite, but walls only block you from entering them from the bottom so it might look a little confusing, but it supports mobile devices way better
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