isometric movement

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Post » Mon Jan 02, 2012 9:43 pm

Hello there. I would like to make a character with 4 way movement but the all moment i want on an angle so it creates the illusion of depth as the character moves up or sideways. I have seen a few tutorials on here but none seem to help with sewing the way the character would move. Any help would be amazing!
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Post » Mon Jan 02, 2012 9:47 pm

Check this topic, i'm sure that can help you !

http://www.scirra.com/forum/isometric-racing-game_topic47457.html?KW=isometricwilfryed2012-01-02 21:47:46
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Post » Mon Jan 02, 2012 9:53 pm

I tried this method. It makes the right speed when moving up but does not make it so right is 45o angle etc. That is where the problem lies. That part about speed i sorted out already. Thanks for the link though!
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Post » Mon Jan 02, 2012 10:16 pm

Is this more the style you are after perhaps?

http://goo.gl/7VVBKBeron2012-01-02 22:17:27
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Post » Mon Jan 02, 2012 10:43 pm

That is exactly what i needed! Many thanks!
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Post » Mon Jan 02, 2012 10:45 pm

No wait, since my sprite has animation pre-drawn for each angle this system will not work since it will rotate the actual sprite i believe.
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Post » Tue Jan 03, 2012 3:23 pm

I could upload my .capx file and see if it can have better eyes then me take a look if that would help
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Post » Tue Jan 03, 2012 4:36 pm

That probably would.
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Post » Tue Jan 03, 2012 5:05 pm

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Post » Tue Jan 03, 2012 5:35 pm

The solution was more simple then expected. Just use the "move on angle" setting and set the angles as you need them. Although Yann, your file pushed me in the right direction!
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