isometric style platformer help

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Post » Sun May 05, 2013 10:54 pm

Hey,

I've been making a game where the player jumps from platform to platform an can move around on the platforms in a 3d style (although the graphics don't show it and I haven't put in a z variable).

I've been stuck on this for a while and I was wondering if you guys could think of any way of allowing the player to jump off of a platform onto one directly below, through the one the player jumped off.

Capx: http://db.tt/aAFbQZkI

Cheers!
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Post » Sun May 05, 2013 11:30 pm

Non short link!
https://www.dropbox.com/s/8x13ggf3vdyw0a0/BEU%20Base.capx
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Post » Mon May 06, 2013 3:43 pm

OK so I've fixed it so that you fall when the player isn't on a platform but the whole system is still a bit rickety so I was wondering if anyone would do me the honour of messing around with it and suggesting ways that it can be improved! Improved version at the same link.

Thanks guys!
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