Issue qui grid movement

Get help using Construct 2

Post » Fri Aug 09, 2013 12:26 am

First of all, i used: http://www.scirra.com/forum/pixelprecise-custom-movement-on-a-grid_topic47832_post299838.html this as my "base".

The wall detector is well around the player, no problem with that.

But when i move, it goes everywhere, that's really weird, can you guys check and help me with that? Thanks!

http://www.filedropper.com/pokemont

I'm just testing my skills, i don't create a Pokemon Game
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Post » Fri Aug 09, 2013 12:52 pm

bump D:
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