Issue with apple and cocoonJS (Game crashes)

Get help using Construct 2

Post » Mon Jan 06, 2014 3:38 pm

I recently programmed an app with construct 2 and exported it with cocoonJS. The app runs smoothly on every android device I tested (Nexus 5, Samsung Galaxy S3) but not on apple. I was testing it with an Ipad 2 and Iphone 4s but it always crashes.

The strange thing: When I remove some pictures from the app, it starts working.

Any suggestions?
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Post » Tue Jan 07, 2014 12:33 am

Maybe try using the image at different resolutions. Does it crash at the same point consistently or does it seem to be random?
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Post » Wed Jan 08, 2014 1:42 am

We found the problem now. Apple doesn't accept images bigger than 500KB.
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