Issue with Intel XDK while export to android

Discussion and feedback on Construct 2

Post » Fri Nov 07, 2014 7:48 am

Yesterday I exported my project to android via Intel XDK to check my Touch Sprites how controls will behave on My smartphone (I'm using Sony Xperia Tipo - ST21i).

So the things are:

- Tree Sprites, Enemy Sprites dissapear after exact time of ~3sec.
- Coin Sprites have Rotate behaviour and on mobile they floating whatever they like
- No sounds (OGG format) is playing on mobile

I know this sounds weird, but it has happens all time

I'm using Construct 2 rel. 1.73. Layout size is 1280x720.

So far I didn't found fixes on these issues on this forum... Any help will be appreciated.
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Post » Fri Nov 07, 2014 8:06 am

first thing I would do is update to the latest stable version of C2 and then make sure XDK is also fully updated
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Post » Fri Nov 07, 2014 8:16 am

Holy sh** ... Intel XDK truly is outdated. I'll try with update and will see what happens next

edit: Nope, same things...
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Post » Fri Nov 07, 2014 9:57 am

I found something interesting, scaling in fullscreen modes causes bugs, I will keep looking.
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