This has been driving me nuts for a long time now, so I figured I'd have to ask eventually.
As you can see, the handle (blue horizontal line) extends way past the sprite. While this isn't an issue for the background itself (it's still displayed properly), every item (be it sprite or button) placed on top shows up in the wrong place.
If I change the sprite to a tiled background, the image will not be displayed properly. It will be either too small or will extend past the visible canvas.
I've already tried everything I could come up with. This includes weird resizing methods alongside the placement of various different origins.
I really hope this is something trivial and easy to fix, as investigating this has already cost me more time than conventional software development methods.
In fact, I've finished a small side project (a 3D cube featuring a dynamic calendar, video player and weather report, done in PHP with some help of CSS transforms) in 2 hours less than it took me to accurately place two sprites on top of each other inside Construct 2.
PS: The resolution for layouts, the background sprite and the whole project itself is identical (1440x900).