Issues with music

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6 looping tracks to use in your games and projects. These tracks are in the style of the 1960s detective movie genre.
  • Hey guys!

    I'm having some issues with the music for my game.

    I have converted the .wav file and everything. The sounds works fine, but when i make an event for the music like so: System - On start of layout: Audio - Play (Song) looping

    When I have made the event for the music and play the project, none of the sounds work and neither does the music... <img src="smileys/smiley5.gif" border="0" align="middle" />

    What am I doing wrong?

    Thnx

    ~Stereo~

  • Did you try using a ogg file also?

    I was also wondering if you tried "on start of layout...preload music?

    I could never get the sound to load the same time every run, so I set it up to start about 6 to 8 seconds in. I used a couple of really small sound files in the beginning to fill the gap.

    Hope that helps, I'm just a bit of a newbie too.

  • Yea, Construct 2 converts the .wav file to .ogg and .m4a

    I have tried preloading it as well, doesn't work.

    Ok, I will try that last part. Will let you know if it works.

    Thank you Auntie Val! <img src="smileys/smiley1.gif" border="0" align="middle" />

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  • I did the last thing you said, and it works great now. And I only set it to 1 seconds in, and it worked. Thanks! <img src="smileys/smiley1.gif" border="0" align="middle" />

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