IsVisible works, and so does...

Bugs will be moved here once resolved.

Post » Thu Oct 27, 2011 2:29 pm

When I was making my game for the Competition recently. I had an object that would disappear and then reappear after 4 seconds. When I made my object disappear, I would set an action to be isVisible = false. The thing is though, when I did this, the Solid behavior still existed!

This makes sense to me, but I would appreciate an option/action to set the Solid behavior by isSolid or something.

My little small (and bad) work around was to set the position of the object I wanted to disappear to an X value of -9999. And then set it back to the original X position afterward I wanted it to reappear.
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Post » Thu Oct 27, 2011 3:07 pm

Good point, I'll see if I can add a 'disable solid' type action.
Scirra Founder
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Post » Thu Oct 27, 2011 7:58 pm

Yeah, having a "disable solid" option would be sweet! I made some switch door that I wanted to "open" but still appear (with a smaller opacity). This would work perfectly!
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