it is possible living only by making games?

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Post » Mon Sep 28, 2015 2:38 pm

Hi to everyone!
I would like to know if there is someone who can earn enough money to live only by making games?
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Post » Mon Sep 28, 2015 11:18 pm

There are millions of people living from working in the games industry.
https://www.youtube.com/user/CasualConnect/videos
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Post » Tue Sep 29, 2015 2:27 pm

I looked into this for Andriod/iOS development and I don't want to say no - but I really think there are easier ways to make a living. Also had a friend who release a half-way decent game using Swift (iOS) and it bombed. I think the stats are basically only 2 of every 10 App Store games makes profit. Salary wise it works out to for every developer 8 of ten don't make a poverty line income. 1 of ten will survive (say 50k USD per annum) and the other 1 is a large firm (Supercell, for ex.)

That of course is for mobile development, but it goes to show that the people making the big bucks are the established firms, not the small guys. In addition, anyone making money is making money because they have already release 3+ decent titles. Reputation is everything in mobile dev. Now again, this is mobile dev, not general game dev. But the lesson seems to be, go work for a big company (and then may be then, strike out on your own) or go be these guys.

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Post » Thu Oct 01, 2015 4:34 am

I've managed for 8 years making Flash games. I'm ready to start trying to do the same with HTML5 or anything else that comes along shortly...
It's definitely not the easiest way to make money, but the thing about designing and programming games is that it doesn't get boring like most office jobs after a year or so.
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Post » Sat Oct 03, 2015 5:50 am

Yes it is possible. There's millions worldwide making games daily for a living to keep their roofs over their heads.
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Post » Wed Nov 11, 2015 12:17 pm

If you want to find out if you can make it, keep your day job and make games as a part time job at home. ( Set some regular hours for this just like a job.)
Make and publish some games. When the money comes or doesn't, you will have your answer.
Good luck and don't give up. Stick with it. There are kids making money at this. You can do it if you stay with it.
Ken
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Post » Sun Nov 15, 2015 9:17 pm

Similar to other creative or art-type jobs, it's equally possible to become incredibly well off from your works, or to become a "starving artist". It depends on factors like economy (the amount people are willing to spend on your art/game), target audience of your product (and how well you cater to them), word-of-mouth and publicity of your works, and many other things that all have varying effects on your income.

The easiest way *not* to make a living off of games is not trying to make them.
"Construct 4 lets YOU make advanced games! (but not play them)" Construct Classic - Examples Kit
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Post » Mon Nov 16, 2015 9:48 pm

It's possible with hard work and dedication. Look at my income report.

http://www.jetta88productions.com/2015/ ... me-report/
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Post » Tue Nov 17, 2015 3:57 am

that's an awesome report, especially the freelance client work one. I haven't got that many with my freelancing business, is that only for C2 related freelancing or are there some others?

anyway, thanks for sharing
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Post » Tue Nov 17, 2015 8:47 am

I checked out your report @KazaaMafia. Looks pretty good there! How long have you been building up your paying client pool?
Have a happy day!
- Markus Lappalainen, Composer & Audio Engineer
Open for commissions!

For Hire Thread | LinkedIn | SoundCloud
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