J-rpg construct demo project

Post your Construct-made creations!

Post » Wed Jan 14, 2009 9:19 pm

working on animations. it's not perfect yet


My professional Royalty Free Music at Scirra Assets Store
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Post » Thu Jan 15, 2009 9:23 pm

Wow, you've got animated breathing? This project is definitely pushing beyond what's been done in Construct. Way to go guys.
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Post » Thu Jan 15, 2009 10:12 pm

If i can get an experienced partner for the main programming i can do some music also...
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Post » Thu Jan 15, 2009 11:03 pm

[quote="alee":2hwg92e2]If i can get an experienced partner for the main programming i can do some music also...[/quote:2hwg92e2]

I might be able to help with some of the main programming. In fact, I might be able to do the overworld engine while you work on the battle engine.
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Post » Thu Jan 15, 2009 11:10 pm

There is the problem about not being able to copy stuff from .cap to .cap... Not sure how we are going to deal with that.

Anyone from scirra know when that feature will be implemented?
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Post » Thu Jan 15, 2009 11:53 pm

[quote="alee":3c264d3w]Anyone from scirra know when that feature will be implemented?[/quote:3c264d3w]

that would be helpful.
My professional Royalty Free Music at Scirra Assets Store
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Specs: i5 2500, 16gb of ram, gtx 770, win 7, Focusrite Scarlett 8i6, Mackie mr8mk2, Alesis 320, browsing the net on chrome.
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Post » Fri Jan 16, 2009 1:19 am

I think it was mentioned as a post 1.0 feature if I remember correctly. I know they're planning on event sheets being saved as XML files so people can easily exchange them and stuff.
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Post » Sun Jun 06, 2010 3:55 pm

I can't wait to play this, it sounds and looks amazing in my head

good work, keep it up :)

p.s. joined to comment this :D
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Post » Mon Jun 07, 2010 2:31 am

welcome to the boards

on a less happy note, I don't think this is going anywhere just based on the last post before yours being more than a year ago, and I haven't seen megatronx active on the forums in a long time.
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Post » Sat Jun 26, 2010 11:31 pm

Aww thats saddening,
I was hoping for a nice *complete* game made in construct!
Also I thought the lack of activity was from constant hard work -_-
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