Java Runtime

New releases and general discussions.

Post » Thu Aug 06, 2009 8:38 pm

yep,
could do applications for my phone easily, sounds tempting.
Do it and rule the World. hehe
B
2
G
3
Posts: 4
Reputation: 858

Post » Fri Aug 07, 2009 12:06 am

I'd rather have a Flash runtime, unless we're talking Java for Mobile (which would be kind of nightmarish to develop, I believe).

I played an OpenGL Java game (Spy Hunter) and it CRAWLED while doing nothing spectacular.
This is par for the Java course.
B
3
S
2
G
4
Posts: 1,445
Reputation: 4,665

Post » Fri Aug 07, 2009 10:52 am

The more options available the better (as long as it's not some big obscure format) besides java will get better nowadays since it's become more open source. I am all for it.
B
3
S
2
G
5
Posts: 301
Reputation: 2,302

Post » Sun Aug 09, 2009 7:13 pm

A java runtime would be awesome. Many people believe Java is so much slower than C++ but in some cases it can even be faster. Plus, Java would give developers a much wider userbase.
B
21
S
14
G
5
Posts: 106
Reputation: 3,416

Post » Sun Aug 09, 2009 7:17 pm

Imagine it for applications, not just games being built with Construct remember!! It would be a massive boost to have it build a plaftorm independant java app.
B
3
S
2
G
5
Posts: 301
Reputation: 2,302

Post » Mon Aug 10, 2009 6:50 am

I think I read somewhere about java gettin hardware accelerated somehow correct me if im wrong?

And yes from me :)
B
11
S
3
G
4
Posts: 622
Reputation: 3,186

Post » Mon Aug 10, 2009 9:11 am

A quick google tells me that it can be, so i don't see why people say it is so slow if it is hardware accelerated, i've never really found it to be slow either.
B
3
S
2
G
5
Posts: 301
Reputation: 2,302

Post » Mon Aug 10, 2009 10:14 am

I'm all for it. It's not the ideal export format nor is it really meant for games, but it's still multiplatform.
B
3
S
2
G
5
Posts: 1,777
Reputation: 5,529

Post » Mon Aug 10, 2009 10:26 am

[quote="Rich":19an37xh]I'm all for it. It's not the ideal export format nor is it really meant for games, but it's still multiplatform.[/quote:19an37xh]

Exactly my point and for application developers it does the perfect job for cross-platform.

For an application that works with graphics well hardware accelaration with opengl would be the ideal solution and it IS possible.
B
3
S
2
G
5
Posts: 301
Reputation: 2,302

Post » Thu Aug 13, 2009 2:23 pm

openGL is a much much better idea than java, and probably easier to do
B
52
S
7
G
6
Posts: 1,945
Reputation: 7,610

PreviousNext

Return to Construct Classic Discussion

Who is online

Users browsing this forum: No registered users and 2 guests