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Post » Tue Apr 02, 2013 11:58 pm

I'm actually using chrome, I don't use either firefox or internet explorer but I don't think the browser is the problem, I think it's the URL
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Post » Wed Apr 03, 2013 1:32 am

He simply exported your project from the capx following the method depicted in the tutorial he already posted on how to export with cocoonJS.
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Please attach a capx to any help request or bug report !
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Post » Wed Apr 03, 2013 10:42 pm

Yeah I have read the manual, I must say it is fabulous but I'm getting stuck where it says
"To test your game, enter its URL (e.g. from the public link on Dropbox) to the Launcher app, and press Launch current. CocoonJS will download the zip, then launch the game."
1) I get the URL: https://www.dropbox.com/s/nbx55wz0ge87z2x/newproject.zip
2) I copy it into CocoonJS and tap launch.
3) It tries to unzip but then an error occurs saying "Failed to unzip:
   Failed to open Zip file"
but when Ashley sent me the link, it worked fine, I don't know how he got that link though. I don't know how you got that link Ashley, please help.
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Post » Wed Feb 26, 2014 1:47 pm

I don't know if you found a solution as to why it worked on the back end from Ashley. But for others that might not know the solution and stumble across this thread... when using dropbox link you have to change the 'www' to'dl' for the CocoonJS Launcher to work.
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