- New edittime flags for plugins:
pf_effects: allow WebGL shader effects to be added to objects. Must be added to any plugins that draw in order to enable WebGL effects on that object.
pf_predraw: add to any plugins that do not draw like a sprite (i.e. don't just draw a single image at the size of the object). This is necessary for WebGL effects to work properly on objects which do advanced drawing.
- New Effect template SDK. This template will help you get going writing custom WebGL shader effects for Construct 2.
As always, it is highly recommended for all plugin developers to update to the latest template. Thanks for your continued work improving Construct 2!