Jewel Miner

Show us your completed creations made in Construct 2

Post » Sat May 05, 2012 2:53 pm



Jewel Miner


Hey guys! Just published my first game to Kongregate. It's a little Bejeweled-derived puzzler. Does anyone know how to get the Kongregate plugin working? Can't seem to submit any statistics.

Thanks to rexrainbow for the MoveTo plugin, and Ashley and Tom for the amazing Construct 2!

cow_trix2012-05-05 14:56:12
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Post » Sat May 05, 2012 3:15 pm

wow, perfect game, i really like that game, you opened an eye for me on my game :)
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Post » Sat May 05, 2012 4:36 pm

I gotta ask, I was looking on that page and was wondering about the part where you earn money on your game... do you have to pay them each month to earn money? :o BTW LOVE your game!
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Post » Sat May 05, 2012 5:30 pm

Lol 8 trillion.
Anyway, nice idea, plays pretty easy.
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Post » Mon May 07, 2012 1:43 am

[QUOTE=gokhansancar] wow, perfect game, i really like that game, you opened an eye for me on my game :)[/QUOTE]

Thanks gokhanscar!

[QUOTE=BiioHaazard] I gotta ask, I was looking on that page and was wondering about the part where you earn money on your game... do you have to pay them each month to earn money? :o BTW LOVE your game! [/QUOTE]

Kongregate give you a percentage of their ad revenue. You don't have to pay them, but your game does have to be popular to earn anything. Thanks!

[QUOTE=newt] Lol 8 trillion.
Anyway, nice idea, plays pretty easy. [/QUOTE]

Haha, check out what the score is now! Probably didn't think the scoring system through that well. Oh well! Lesson learnt. Thanks
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Post » Mon May 07, 2012 6:59 am

@cow_trix. I really loved playing your game. I hope you have the best of luck with it on Kongregate. It would be nice to know you experience with this game and ad revenue. Only if you would like to share that information of course.
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Post » Mon May 07, 2012 8:07 am

Nice game, similar to a game called alchemy, but slightly different, and it looks good to. I managed to score 429,496,788. Love the high scoring heh.

Good luck with the ad revenue.

I recommend with a game like this to make it touch operated and get it optimised for mobile, with levels of some kind. As casual games like this do really well on mobile platforms.

Good luck.
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Post » Wed May 09, 2012 4:43 pm

I just spent 1h playing it, great game! Matching games are one of my favourite genres, but I think the scoring "bug" also kept me playing. It felt bit addicting to cumulate as many jewels on screen as possible and than smash tham at once, BAM! 550 million was my highest, still not good enough when I see newt's score.
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Post » Wed May 09, 2012 5:01 pm

Yes it's really true AJTilley, i will be happy to have this one on my iphone in near future ;-p   
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Post » Thu May 10, 2012 6:25 am

@simwhi - Thanks! I'd be glad to. As of this moment, the game has reached 966 plays. I have earnt 0.79 USD from that. Not much!

@AJTilley - Cool, is it out yet? Link? Yes, I'm trying, but it doesn't work with CocoonJS and is intolerably slow with PhoneGap and AppMobi. Unfortunatly the logic takes a while, because of the way I check the array (using nested loops).

@Noga - Glad you had fun!

@naelian - Working on it, I'll let you know
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