Jump on Enemy

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Post » Tue Dec 03, 2013 2:24 am

Wanted to know if I would run into problems if I did the jump-on-enemy mechanic the same as https://www.scirra.com/tutorials/253/how-to-make-a-platform-game vs. the scirra video made by yan.

https://www.dropbox.com/s/3ej9dn6qoc0aam5/Stage_01_Character_Movement.capx

You can skip all the other things I've implemented. I have been developing this game for some time, so there are a bunch of things.

Look at what I did with the enemy. Basically I made it so that if I was falling and self.Y is less then enemy.Y the enemy will be destroyedalexwdara2013-12-03 02:25:26
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Post » Tue Dec 03, 2013 2:26 am

For anyone who's new I've implemented a shot, charge shot, doube jump, checkpoints, and death.

I have other features I did not add on this build such as, wall jumping, dashing, and air dashing.
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Post » Tue Dec 03, 2013 2:29 am

This topic needs moving..
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