jump-thru flaw

Bugs will be moved here once resolved.

Post » Wed Feb 22, 2012 5:16 am

While attempting to use it, i found out i cannot tile my ground tiles without breaking jump thru. I provided an example showing on the left with one tile, vs aligning that tile multiple times for tiling on the right. The player falls through it.

http://dl.dropbox.com/u/39646614/Platform%209%20%28jump-thru%29.capxPixelPalette2012-02-22 05:17:45
B
50
S
11
G
7
Posts: 274
Reputation: 8,146

Post » Wed Feb 22, 2012 11:48 am

Now I get your problem.

Confirmed, "touching"/overlapping jumpthru items appear to become "unsolid" by default.
New to Construct ? Where to start

Image Image

Image Image

Please attach a capx to any help request or bug report !
Moderator
B
284
S
109
G
91
Posts: 7,317
Reputation: 87,483

Post » Wed Feb 22, 2012 11:18 pm

Ditto here. Recent builds break jumpthru on adjacent or overlapping tiles.
B
51
S
13
G
8
Posts: 194
Reputation: 7,311

Post » Thu Feb 23, 2012 3:01 am

Heh, the Platform behavior is actually getting really complicated. It has to support any angle of gravity which means jumping on to jump-thrus from underneath, when underneath can be any angle... but I think I got it fixed for the next build! *hopes*
Scirra Founder
B
387
S
230
G
87
Posts: 24,249
Reputation: 192,240


Return to Closed bugs

Who is online

Users browsing this forum: No registered users and 3 guests