Jumpstrenght Variable

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Post » Sun Mar 16, 2014 6:43 pm

Hi everyone quick question and thanks in advance for your time,

how could i during a platform Jump stop the vector Y at its current value and then having a smooth falling mean ie ;
i jump vector y = -300, when i release my touch during the fall the vector Y decrese from -300 to 0

Actually i have set this

On anytouch start , platform jump
On anytouch end , set vector Y to 0 -------here the problem------------

the problem is with my method as the vectory Y switch from a current value to 0 , and it make the jump not natural at all :'(
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