Just a simple platformer question...

For questions about using Classic.

Post » Mon Aug 01, 2011 12:27 pm

Hi everyone. I'm building a small plat former thing as something to do when my main project (Apocalyptic) gets too frustrating or old. It doesn't really have any quality to it.

Basically the problem is that I am using the plat form behavior, of course, but I want the player, once he reaches a sandbag object, to disable the movement and switch to the "Hide" animation. That's fine, but I want the player, when the space bar is hit, to switch to a fire animation and then switch back to the hiding animation. It's not exactly working though... I was hoping somebody would be able to go through the cap (its small) and see what I've done wrong?

And yes, I know the walking animation needs redoing. I'm crap at creating graphics from scratch. Thanks in advance!

http://www.mediafire.com/?6xb2b58vs99nln2
(98KB)
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Post » Mon Aug 01, 2011 7:56 pm

At animator tab for the player, select the angle and change "Repeat #" to 1
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Post » Tue Aug 02, 2011 7:09 am

Ah- I had a feeling it might be simple! Thanks, and sorry for asking a stupid question!
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