Just lookin for Inspiration

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Post » Tue Mar 20, 2012 3:32 am

Not paying you anything. Just appreciate any good ideas... I am very bored and would like to make use of myself.
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Post » Tue Mar 20, 2012 3:43 am

The funny thing about ideas in game design is unlike many other forms of entertainment, that other people usually won't take other people's because they already have their own. You sure there's absolutely nothing you can think of? If not, here's a little something that's been in the back of my mind for some time that I'll likely never get around to doing:

In the future, you are an obsolete robot, and like with most technology, when it's obsolete, it gets thrown away, upgraded, or deactivated. However, this particular robot escapes the grasp of its owners in light of learning it was about to be "Decomissioned". However, the robot has pursuers, who are experts on hunting down rogue units. You are deemed a threat to society, and your only objective is to survive, and make your way out of a futuristic city.

The gameplay is up to you, but I envisioned it as being very tech based. Since you play as an obsolete robot, when you attack, you lose energy. The only way to gain energy is finding power cells. The energy also keeps you alive. It's somewhat similar to the mechanic of energy in the F-zero series. You can use attacks, but it also drains your life, so you have to be careful. Other ideas I had were being able to detach the robot's body parts to complete puzzles. A bit like how Bender from Futurama can crawl around using nothing but one of his detatched arms.

The final boss could be your hunters, or perhaps your former owners.

Not a very developed idea, but maybe it'll catch your interest.
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Post » Tue Mar 20, 2012 3:47 am

Thank you, this actually helped me think of something. And I posted this just to see what other people were thinkin.
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Post » Tue Mar 20, 2012 9:29 am

You are a dog. You want a bone. Go get a bone.

Usually my ideas start like this. Most of them, start backwards. I envision the end and proceed filling up to the beginning. Just never complete them, though.
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Post » Tue Mar 20, 2012 11:14 am

That's how a lot of MY games start out too
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Post » Tue Mar 20, 2012 9:26 pm

You are a god, you are lonely, time to create the universe.

Gameplay could consist of putting together crude elements, genetic matter, and mechanical parts in order to make a variety of mythological, mundane, and robotic creatures and worlds. Once a creature is made it has its own ai and behaves according to its traits, some might revere you, some might be scared of you, some might rebel against you, and some might be totally indifferent.

It would be pretty cool to make a game where you make different creatures and see how they react to eachother. For instance, minotaurs supposedly eat humans, but do they also eat cows?
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Post » Tue Mar 20, 2012 11:12 pm

Picture this you are satan ,your goal is to destroy mankind. The game will be like a sims type game where you can create wars,earthquakes,diseases etc.You can also command your minions to wreak havok on the townships.The more havok and chaos you create the more points you get.
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