Just some Tool Suggestions

Discussion of tools and resources for game developers

Post » Sun Apr 24, 2016 5:22 am

Here are some Toolbox Suggestions for Various Aspects of game asset development

All of these are free:

Art Related

Gimp - a powerful image editor available at: https://www.gimp.org/downloads/
Krita - A Good paint program available at: https://krita.org/
IrfanView - good for thumbnails, image preview, and a bunch of odds and ends
available at: http://www.irfanview.com/

Code and text Related

Eclipse - powerful java editor available at: https://eclipse.org/ide/
Notepad2 - syntax highlighting text editor available at: https://sourceforge.net/projects/notepad2/
OpenOffice - like MSOffice but free available at: http://www.openoffice.org/download/

Sound Related

Online SFX generator (requires flash) available at: http://www.bfxr.net/
LMMS - a Digital Audio Workstation available at: https://lmms.io/
Audacity - a good audio utility available at: http://www.audacityteam.org/
Free VST and VSTI plugins for use in a DAW (such as LMMS) at: http://www.vst4free.com/
Additional vstis at: http://www.dskmusic.com/

If anyone has any other suggestions please post em and please specify if they are free or pay for applications
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Post » Sun Apr 24, 2016 5:28 am

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Post » Mon Apr 25, 2016 5:14 am

Sound (Free):
Wavosaur - a robust, portable audio editor that is an excellent alternative to audacity - also has VST support and is great for setting up things like loop points.
Open MPT or Milky Tracker - trackers - while tracked music's popularity peaked for games in the '90's on the amiga - formats such as XM and IT are still relevant today and are even sometimes still used by large well known companies. The advantage of tracked music formats is that if written efficiently they can have good quality audio at a fraction of the filesize of mp3s - they are also more dynamic in that tracks/channels can be switched on or off, slowed down etc in realtime if you know what you're doing. Someone here made a plugin for construct to load some tracker formats, I haven't had a chance to check it yet, but it's no doubt useful.
Hourglass A free, standalone granular synthesizer. High learning curve, but can be extremely useful for creating very impressive sound effects once you know what you're doing.

Graphics (Free):
Tiled Map editor, very useful if you use tilemaps as you can import them into Construct 2 (not all features supported)
Spartan Pixel editor and procedural tile generator (very useful for pixel textures and things like water) - Donationware
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Post » Mon Apr 25, 2016 10:52 pm

Pixxel art:
GrafX2 - http://pulkomandy.tk/projects/GrafX2
mtPaint - http://mtpaint.sourceforge.net/

3d art: not as likely to be useful to construct users but i figured id list it as well, someone may find a use for it
Blender - https://www.blender.org/
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Post » Tue Apr 26, 2016 4:46 am

Random Online Creativity Tools such as random Name Generators and such:

http://fantasynamegenerators.com/
https://donjon.bin.sh/
http://www.seventhsanctum.com/
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Post » Tue Apr 26, 2016 7:52 am

in the Scirra Store 2 of the tools i can vouch for.
Spriter Pro is AMAZING for animation purposes, though drawing things in a modular sense is a bit strange at first.
and The C2 Data Editor is remarkably useful for bringing in large amounts of data in an orderly fashion, and handles arrays quite well
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Post » Tue Apr 26, 2016 7:59 am

for prototyping games if you are using a cliche dynamic like "guy who jumps and climbs ladders and shoots things" or "guy who is supposed to be a plumber but doesn't ever seem to be doing any plumbing" or "monkey throws barrels" .etc .etc which there's nothing wrong with that in my opinion. but if you are using any of those sorts of dynamics or really even if you just need some placeholders, there is a massive library of sprites from existing games available.
PLEASE NOTE, THE SPRITES ON THIS SITE WILL BE COPYRIGHT OF THEIR RESPECTIVE OWNERS, but they could be used in prototyping or even unreleased fan games if you are bored and just looking to learn.
http://www.spriters-resource.com

they have like everything from charcters to tilesets to sprite fonts so it can be very useful if you are trying to build an "engine" of any particular sort and need parts for prototyping it.
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Post » Mon May 02, 2016 2:26 am

http://alternativeto.net/ can be a useful resource, you can either browse programs or search for a program by name and it will give you similar alternatives both free and commercial. each with a description containing a link back to the creators page and additional alternatives.
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Post » Fri May 06, 2016 12:23 pm

Hitfilm 4 Express Easily the best free video editor/compositor I've found. Very nice workflow, great for cutting together gameplay footage or a trailer.
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Post » Fri May 06, 2016 3:42 pm

nice tips. I will look carefully each one. thanks
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