Just went live on Greenlight

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Post » Thu Aug 27, 2015 10:05 pm

Message: aJamDonut can only post plain text URLS until they have 500 rep. 1 URLS modified. Why?
Hi guys,

I hope this is the right place/way to post this. I've just put my game on steam greenlight to put it to the test :lol:

I'm welcoming feedback on greenlight and here and really want to know what you guys think, I haven't really pushed it public until now (so far its been friends and family).

Image

http://steamcommunity.com
/sharedfiles/filedetails/?id=507473878

I'm ready for the critic so don't hold back! Thanks guys.
Stuff I'm working on:



http://www.jamdonut.com
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Post » Fri Aug 28, 2015 1:57 am

Looks great, like a real-time 4x!

Is the focus going to remain in Sol or will you expand the play area to other star systems?

I gave you a yes vote (halfgeekstudios).
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Post » Fri Aug 28, 2015 2:16 am

Thanks a lot for the vote! Let me know if you need me to check out anything of yours!

There are endless solar systems that can generate, the campaign begins with Sol. Solar systems vary by their planets, collectible resources and the Star at the center (whether its a white dwarf, red giant etc)
Stuff I'm working on:



http://www.jamdonut.com
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Post » Fri Aug 28, 2015 4:12 am

Is the end-game / objective to conquer the aliens or to see how big you can expand the colonies?
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Post » Fri Aug 28, 2015 4:52 pm

The campaign ends with the final objective as saving the sun from supernova after a good while of gameplay.

The sandbox is endless and is akin to a "survival" mode. It can end when you choose, with self-assigned objectives (e.g. I want 20 planets then im done, or I want to defeat 3 enemies on Hard).

You can lose the games through loss of planets, end of the stars lifetimes and being over-run by the enemy.

I am also in the process of adding "Stress levels" of overall scientists, when stress reaches 100% a scientific disaster can occur and end the game. You can battle this with social space stations, solar malls and other luxury constructions.
Stuff I'm working on:



http://www.jamdonut.com
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Post » Fri Aug 28, 2015 5:04 pm

Interesting.
I gave you a yes, add to favorite and followed
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Post » Fri Aug 28, 2015 5:51 pm

Thanks MadSpy, its appreciated :)
Stuff I'm working on:



http://www.jamdonut.com
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Post » Fri Aug 28, 2015 5:55 pm

Your game looks interesting, nice work there. I vote yes on greenlight!
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Post » Fri Aug 28, 2015 9:18 pm

Thanks Twistcap, much appreciated <3
Stuff I'm working on:



http://www.jamdonut.com
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Post » Mon Aug 31, 2015 1:38 am

Looking good Jam, best of luck on greenlight mate.
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