Ka-Boom Boom Boom

Show us your completed creations made in Construct 2

Post » Fri Apr 06, 2012 1:02 pm

Hey friends, this is my newest MASTERPIECE it's got everything a good game needs:

- bombs
- aliens
- fun
- excellent STORY!

Check it out on Kongregate

Cheers!
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Post » Fri Apr 06, 2012 5:25 pm

hmmm i don't want to lie but i didn't like the graphis if you if you would take off the gradient in everything it will be better , also why its in space??anyway good idea but the big mistake is!i can enter anylevel i want even if they are locked fix that and keep the good work nice idea^^
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Post » Fri Apr 06, 2012 6:05 pm

Hey @zsangerous, thanks for the feedback! I fixed the "locked" bug, thanks.

Thanks for commenting on the graphics too , I guess that's how far my artistic spirit can go at the moment he he.

Hope you enjoyed it otherwise!
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Post » Fri Apr 06, 2012 11:12 pm

Cool game man. What you said in the description of the game was true! We got everything we need for having fun. Unfortunately, I was stuck at level 17. I couldn't kill all the enemies. If you plan to update the game with new features, I will suggest to add the possibility to have the solution or maybe just a clue on how to complete a level.

For the graphics issue, I didn't have any problem but, if you want to change them, I will suggest these (you probably know them) "Play With Your Peas". Players are more attracted by something "shining and beautiful".

Here is the link:
Play With Your Peas

And a screenshot:


They are free to use and you just need to put the name of the creator in your credits. In addition, you will only need a couple of them (just the peas). You could change the color of Peas to create enemies by using "The Gimp" (it's very easy to do that. You can also find tutorials about that on the internet).

Hope this helps! By the way, feel free to try also my game and leave me some comments. I will appreciate. You can play it through my signature.anthonykojima2012-04-06 23:15:35
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Post » Fri Apr 06, 2012 11:49 pm

Hey @anthonykojima, thanks for the feedback, it does help and it's appreciated. Too bad you got stuck at level 17 (here's the solution btw), that's when the fun barely starts



I hope this will unstuck you, you're just one level away from Movie 4, and (hint hint) level 24 is really FUN you get to blow up lots of bad guys

The peas do look nice, I very much agree. I will consider them if I make a sequel, or perhaps change in the game too (too late night to start doing it now...). Thanks for the tip.

I did play your game back when you launched it, but I got stuck, couldn't find something that was needed for the guy to give me the money IIRC.

I'll have a look again, and congrats for the game, it's quite successful
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Post » Sat Apr 07, 2012 1:40 am

Thanks for the tip! I will try to beat the game this time. Keep up the work.
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Post » Sat Apr 07, 2012 4:02 am

@Geo. Nice game. I found it very enjoyable to play. Here are some things that I came across when playing:

1. The dialogue bubbles cover Jim's ship entirely. I would put his ship somewhere else. Just a small issue really.

2. The music needs to be adjusted to get the timing right for the loop.

3. The sound effects check box does not work. I unchecked it but could not re-check it.

Cheers

simwhi2012-04-07 04:04:31
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Post » Sat Apr 07, 2012 12:16 pm

Hey @simwhi, glad you liked it. I'll create more such games. I fixed #3 (thanks for the bug report, appreciated); I'll see about #1 and #2, they are just minor inconveniences as you said, not sure I'll get to fix them .

Thanks for taking the time to write the feedback.
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Post » Tue Apr 24, 2012 10:36 pm

It's OFFICIAL friends, Ka-Boom Boom Boom is now a TRILOGY. I just published episode 3, another masterpiece

Easy gameplay, extremely motivating story line (hell, it's almost an RPG )

Check out Episode 3!

Mentioning @ a few people who said they liked the first or second part, @GenkiGenga, @simwhi, @anthonykojima - hope you guys like this one too, it's the same general style ("quickie" category, funny dialogues etc).

Cheers!
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Post » Wed Apr 25, 2012 3:33 am

Nice work Geo, I like that you can access the other episodes from each game.

The difficulty in this episode ramps a little too slowly for me. I think if you made your enemies move a bit (instead of staying static) not only would it increase the difficultly but it would give a bit of life to your game as well.

The dialogue between Jim and his nemesis reminds me of Metroman, they seem to have more fun jesting than actually shooting each other down (which is fun). It would be nice if there was some faces to go with the dialogue (since this episode seems to be more story driven).

Episode 2 i still my fav - but its really good that you are trying new things. As always good job and best of luck in Kongregate Geo.GenkiGenga2012-04-25 03:33:52
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