Kanye Kiddo Menu Test

Show us your works in progress and request feedback

Post » Wed Jul 16, 2014 5:27 am

Hi :) -sorry for the english.
I'm doing a PC platform style game called Kanye Kiddo.
Today I finished the game menu. I think it looks interesting and have no bugs.. but I don't have access to other machines, so I can't really know how the game works on other pcs.
And that's why I'm here ^^

So.. can you guys test it? if you find any bug, please, let me know ;)
I left a fps marker in the main menu and settings layouts too. The menu run smoothly?
Thank you very much.

Browser version just for a quick view: https://db.tt/bIwAOdlD
Downloadable Node-Webkit version: https://www.dropbox.com/sh/teq5qnl8ydlx ... r27MuUxlOa
B
20
S
4
Posts: 387
Reputation: 2,274

Post » Wed Jul 16, 2014 6:54 pm

relly nice GUI congraxt
Carlo Andrei Mercado

Animator, illustrator, concept artist, special effects for games.

[email protected]

http://f-fman.wix.com/portfolio-ffman22

http://ffman22.deviantart.com/



tutorials:



https://www.scirra.com/tutorials/950/dynamic-mini-map dynamic-mini-map tutorial



https://www.scirra.com/tutorials/9479/p ... ing-damage falling damage platform tutorial



originally published by ffman22
B
62
S
19
G
4
Posts: 341
Reputation: 6,608

Post » Thu Jul 17, 2014 1:14 pm

Awesome main menu and run at 60 fps on my laptop.
Do you have a video of the game?
B
60
S
10
G
10
Posts: 1,013
Reputation: 9,155

Post » Thu Jul 17, 2014 1:38 pm

Mac OS 10 - Chrome was fine, but Safari (WebGL is off by default) the settings menu isn't hiding the white text to the right (the settings text). I can see 1280x800 and English and the volume slider all at the same time.

You should be able to simulate this in C2 preview my disabling WebGL.
ImageImageImage
B
71
S
22
G
247
Posts: 3,756
Reputation: 137,558

Post » Thu Jul 17, 2014 7:11 pm

@ffman22
Thanks ^^

A0Nasser wrote:Awesome main menu and run at 60 fps on my laptop.
Do you have a video of the game?

Thanks for the information ^^
Not yet :|
But I'll be releasing a demo for my greenlight campaign in +/- a month and half.

blackhornet wrote:Mac OS 10 - Chrome was fine, but Safari (WebGL is off by default) the settings menu isn't hiding the white text to the right (the settings text). I can see 1280x800 and English and the volume slider all at the same time.

You should be able to simulate this in C2 preview my disabling WebGL.

Thank you very much :)
Yup, I am aware of this problem... it happens when the webgl is off. It's a bug caused by "LiteTween" plugin.
I will try to find a workaround.
But I'm not worried about it... I'll export my game with node-webkit, so WebGL incompatible browsers will not bother.
And if a pc isn't webgl compatible, probably it will not run the game properly anyway... something like 30fps dropping.

Again, sorry for the english. :mrgreen:
B
20
S
4
Posts: 387
Reputation: 2,274


Return to Works in Progress/Feedback Requests

Who is online

Users browsing this forum: No registered users and 2 guests