Karradash (Roguelike RPG) I need your feedbacks

Show us your works in progress and request feedback

Post » Wed Jan 25, 2017 10:09 pm

0.9.10
Link: http://68k.prisma-comunicazione.it/karr ... index.html

new features:
  • New enemies with new behaviours
  • 12 classes available, each with a unique skill
  • 10 new special skills (29 in total) and 32 Passive skills
  • 10 different kind of dungeons
  • More than 20 artefacts and special items
  • Rings with different special powers to combine
  • 2 new facilities (Blacksmith and Guilds)
  • hunger (you have to find food and can't waste too much time)

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Post » Thu Jun 08, 2017 8:36 am

Ok, now I REALLY need your help and suggestions :D

My game has been greenlit on Steam http://steamcommunity.com/sharedfiles/f ... =859634093

Do you have any experience with your games on Steam? Any suggestion on how to improve my game? I'm thinking on a complete overhaul of the graphics as first step...
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Post » Thu Jun 08, 2017 11:26 am

deathff wrote:Ok, now I REALLY need your help and suggestions :D

My game has been greenlit on Steam http://steamcommunity.com/sharedfiles/f ... =859634093

Do you have any experience with your games on Steam? Any suggestion on how to improve my game? I'm thinking on a complete overhaul of the graphics as first step...

Gratulations! I think you got greenlit because they looked at smaller games (less comments, ...) because of the end of Greenlight. I think the graphics would be an important step. After that a tutorial would be a must. Make a new menü and loading Screen. Make your game look more professional (It is already verry professional). I like your AIs and the skill System. Good Luck!
My Project at this time: robottory-2d-platformer-devlog_t190807



(Sorry for my english. I know it is not the best)
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Post » Wed Jun 21, 2017 2:37 pm

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Post » Mon Aug 28, 2017 8:29 am

Steam store page http://store.steampowered.com/app/68202 ... _Dungeons/
The game will be available in the next few days.
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