Hi, I've got a train of sprites moving around the screen that change direction when they hit certain blocks. It works OK except that if they speed is too high (200 + on the bullet behaviour) they start to get 'out of step'.
I think it's down to the timing of the events, which I think VSYNC would fix. However I can't find a VSYNC setting in C2 (if there even is one). Is VSYNC on by default? Is it that causing the problem, if so, can anyone think of a way to fix it?