Key & Shield for new Arcade and Play Store

Show us your completed creations made in Construct 2

Post » Tue Jun 30, 2015 9:59 am

Hey guys,

I've uploaded Key & Shield to Scirra Arcade so you can enjoy it on your browser for free. You can also get the Play Store version: Nomanis Crew.

New Scirra Arcade
https://www.scirra.com/arcade/adventure-games/key-shield-902

Google Play (Nomanis Version)
https://play.google.com/store/apps/details?id=com.firetotemarena.nomaniscrew

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Last edited by Fire Totem Arena on Thu Sep 03, 2015 6:35 am, edited 4 times in total.
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Post » Tue Jun 30, 2015 10:49 am

I really liked this game, its very well done, nice to look at and to play.
Congratulations! :)
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Post » Tue Jun 30, 2015 5:32 pm

How come you don't put any ads?
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Post » Wed Jul 01, 2015 9:40 am

Thanks guys.

Dimitrios, i just like to have free versions of all my games, and for me, a game with ads is not free.
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Post » Wed Jul 01, 2015 10:50 am

Nice game. I don't play game but, just had look. Graphics is good and sound too.
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Post » Thu Jul 02, 2015 12:13 pm

I've noticed that some of you see a black screen instead of loading the game. I've changed the loading method so maybe the problem is corrected, if at some point you can try to reload the game after clearing your cache, let me know if the problem is fixed here or with a private message.

Is something more related with html5 and the browser than with the game itself so i can't do much more,. You can also try with a different browser or updating chrome.
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Post » Wed Jul 15, 2015 6:48 pm

Hi Fire Totem Arena great game, and works very smoothly on Google play.

I've noticed you have two audio options/icons one to stop music and the other to stop sounds effects. This is what I have on my game I'm working on but I just can't get them to work. Would you mind telling me the best way to do it or possibly post a screenshot of your audio event sheet it's driving me crazy I have looked on the forums but they just don't seem to work for me and was wondering your way of doing this.

Many thanks Jay
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Post » Thu Jul 16, 2015 10:28 am

Hi Jay, dunno if it's the best way but this is how i do it:

I have a global vars "setSFX" and "setMusic" that i set on or off.
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For game sounds:
For every sound of the game i just use a condition:
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So when the user clicks or touches the audio button i just change the value of that global var.


For Music:
I use the music file like a sound effect, not like music (don't remember exactly why). When i start playing the song, i tag it as "Music":
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So when i want to pause it, i pause that tag:
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*It doesn't appear in the image but i also change the value of global var "setMusic" to on/off when player clicks on disable/enable Music. Although we can pause/unpause music just using the tag, i also like to have the status recorded in a global var, so later i save it to cache to remember player choices when restarting the game

When i want it to resume i do the same with "resume tag".
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Post » Thu Jul 16, 2015 11:40 am

Thanks a lot, after I've finished work on designing my backgrounds I'll be giving that a try, many thanks much appreciated
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Post » Wed Aug 26, 2015 6:15 pm

Hello Fire Totem Arena
as you made animations? input animations of icons, and jumping dungeons?
You used a plugin?
Greetings and congratulations on the game.
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