Key bindings, help.

For questions about using Classic.

Post » Sun Aug 21, 2011 5:01 pm

In the current game I'm making I would like to have key bindings, but how would a make it so that Instead of having to write out for example; 'If [Key1] pressed set text to [Key1], set [Direction] to [Key 1]'. Is there a simple way to write; 'If key pressed set text to [KeyPressed] set [Direction] to [Key pressed]. If there is could you please let me know, I would save me a lot of time.
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Post » Mon Aug 22, 2011 6:44 am

The "input system" object might help.

http://www.scirra.com/forum/plugin-input-system-v096b-21-03-2011-keyb-mouse-joy_topic40990.html
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Post » Wed Aug 24, 2011 6:10 pm

I can't understand what to do with the files.
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Post » Thu Aug 25, 2011 1:03 am

[quote]Installation:
Download the zip file and put the Plugin directory with the csx files into Construct's plugins directory.[/quote]
Quote from previous link.

Unzip it and put the files into your plugins folder (which is in your construct folder).
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