Keyboard Defender : A Typing Shooter

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Post » Tue May 06, 2014 8:11 am

Message: fabianosalles can only post plain text URLS until they have 500 rep. 1 URLS modified. Why?
0-3-91.jpg


Hi.

This is my first project using Construct2 (and my first post on the forum).
The idea isn't very new, but could be fun (imho): type the words to shoot UFOS and kill them before they kill you.
These version contains one functional stage based on a brazilian portuguese dictionary or a us english one with simple and shorts words.

The game could be played here:

http://games.aeonsoft.com.br/run/kd-0.3.91

Press enter to begin and pause the game.

Hope you enjoy it.

Thanks.
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Last edited by fabianosalles on Wed Jun 18, 2014 3:47 am, edited 2 times in total.
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Post » Tue May 06, 2014 8:37 am

WOW. This game is fantastic, it brought back a lot of my nostalgic youth in school learning mario typing games, endless runner types. The faster you type, the faster you run, if you made a typo, your char trips over.

Your mechanics are great and fluid, I believe if you polish the graphics a bit more, make the UI/score flashier (more pop!), it will be a favorite game for many a kids and even adults who want to practice typing.
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Post » Tue May 06, 2014 3:07 pm

Thanks, Silverforce.

I didint'n know the Mario Type. It's fantatisc! (And gave me some ideas of game progression).
I will try to polish the UI, as you pointed out and, as soon as possbile, publish a version 0.2 of the game.
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Post » Tue May 06, 2014 7:51 pm

It seems to get confused when I type too quickly and it says I missed. And I'm pretty sure I didn't type every single quickly-typed word incorrectly.

Otherwise, it feels like a great casual game.
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Post » Tue May 06, 2014 9:24 pm

@fabianosalles that is a rather fun little game. What are your plans for it?
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Post » Wed May 07, 2014 12:26 am

MoscowModder wrote:It seems to get confused when I type too quickly and it says I missed. And I'm pretty sure I didn't type every single quickly-typed word incorrectly.

Otherwise, it feels like a great casual game.



It seems indeed which there are some weird bug on the keyboard handling logic, but you have to type really fast for it shows up! :o
I'm reviewing the "code" rigth now.

Thanks a lot for the feedback!
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Post » Wed May 07, 2014 12:40 am

czar wrote:@fabianosalles that is a rather fun little game. What are your plans for it?


Thanks @czar.

I'm really new to this game development think so, to be honest, the initial idea was just find my way out in the Construct2 with a small project I could successfully handle alone.

I'm going to develop e 3 to 5 levels with one boss in each. After the game reach it's 1.0 version, I'm planning to publish it on my company's web site and, maybe, experiment some advertising strategy with in-game ads (but I still don't know if this is a good idea).
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Post » Sat May 10, 2014 8:09 pm

Nice work.
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Post » Sun May 18, 2014 12:33 pm

v02_a_1.png


Hi.

The version 0.2 of the project is done. Here is a list of the progress:

    1. The logic of keyboard handling was "rewritten" to get rid of some weird bugs, like was noticed and pointed by @MoscowModder. Thank you, man.
    2. The dictionary was expanded to about 500 words
    3. The aspect of screen was changed to 16:9
    4. Full screen and "windowed" options on main menu
    5. Graphics and animations changed to rasted vectors (to get rid of pixelization)
    6. UFO animation redone
    7. Added a boss to the 1st stage
    8. The boss spawn drones that shot you
    9. Some sounds added

Wow! The project is taking much more work than I have thought but it keeps evolving!
Hope you like it (any feedback would be much appreciated)

The game can be played here: https://db.tt/894Q1O6i

Thanks!
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Post » Sun May 18, 2014 9:03 pm

Yay, now I can type ridiculously fast and still hit things! Good job :)

(I don't type quite so fast when I have to type those long Portugese words, though. Those are hard.)
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