(a somewhat better example)
[quote="cow_trix":pcmxpmwh]I think I'm definetely missing something here, but can't this affect be quite easily achieved without the 3D box object? What are the advantages of using this method? [/quote:pcmxpmwh]
It doesn't really look right with or without the 3dbox. Actually, it probably looks worse with the box since sprites just look like they're floating in midair.
I'm not sure if z elevation can even be used like this. It works fine for things like the clouds and sun but the objects (rocks, building) always seem to scroll at a different speed than the ground. Putting them on separate layers and adjusting the scroll speed helps but one always seems to be just a little faster than the other.
[quote:pcmxpmwh]And is the only wanted effect here the player character growing larger as he nears the bottom of the screen, cause that can really be done in two lines.[/quote:pcmxpmwh]