KnightRun

Show us your works in progress and request feedback

Post » Sun Apr 23, 2017 12:41 pm

Cryttexx wrote:hey mercuryus,
im impressed you programmed the feautures so fast, but i think the upload to your Website wents wrong. There is everything exactly like yesterday. Maybe you can Change that.
Cryttexx
(im from Germany too )



please refresh your browser cache.
Unfortunately you have to do this manually :( to play the most current version (or press F5 several times...)

The new version should look like this:

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Post » Sun Apr 23, 2017 1:26 pm

Hey,
i always clear the cach before playing a game... I tried it on another browser and it worked. So now to the update: im really impressed how fast you made it. Great Job! I would describe the attack System a Little bit more. What do you want to do next? Maybe you could add a Story with a Dialog box (on my thread there will come a gif for that. So do you think i should write a tutorial for that?). Is that your prototype?
My Project at this time: robottory-2d-platformer-devlog_t190807



(Sorry for my english. I know it is not the best)
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Post » Sun Apr 23, 2017 2:05 pm

Thank you for your kind words!
You're right - some more words for the attack system will make it more clear.

Next steps are the menu with the level selection - sort of super mario run.
A small story is set (the Knight has entered the cave to slay the evil Boomza):
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(this is the final BOSS enemy to kill)

I will also add the many other enemies (artwork is from Moonstar2D - so thanks to him on this side) and other artists.
Also some new static objects (falling rocks, ...) will be added.
The deeper level will become a lava look with fields of lava (to die in ;) )

The first level is an introduction level - the other levels will lead the Knight deeper and deeper in the cave with a lot of treasures to collect and enemies to fight...
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Post » Sun Apr 23, 2017 2:19 pm

Cool ideas. Im really interessted what the final result is. The Boss Looks really cool! Just one question (ich weiß das ich mit meinen fragen nerve...xD): maybe you now from my thread im really not good in designing. So i search for a solution for this Problem. The next Problem is that Designers are to expensive for me because to time i cant imagine to sell my game. How did you find a designer and cost it Money?
My Project at this time: robottory-2d-platformer-devlog_t190807



(Sorry for my english. I know it is not the best)
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Post » Sun Apr 23, 2017 2:44 pm

Cryttexx wrote:Cool ideas. Im really interessted what the final result is. The Boss Looks really cool! Just one question (ich weiß das ich mit meinen fragen nerve...xD): maybe you now from my thread im really not good in designing. So i search for a solution for this Problem. The next Problem is that Designers are to expensive for me because to time i cant imagine to sell my game. How did you find a designer and cost it Money?


let us discuss this by pm (in german language :D )...
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Post » Sun Apr 23, 2017 4:27 pm

...first attempt of the menu added...
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Post » Wed Apr 26, 2017 1:00 pm

You sir, are a LEGEND.

Nice level design, well chosen musics, good and fun gameplay and awesome artwork :)

You should join a game competition or something. If you don't become first you will be under the top 10 at least.

Cheers
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Post » Wed Apr 26, 2017 8:09 pm

Wow - thank you @MoonStar!
It's easy to create nice games with your asset.

I'm working on the second level and add some new elements (spikes, breakable walls, ...)
With the second level the Knight proceeds down the dungon and it's getting hotter :oops: (a lava pit?!)
Here's the music loop for the second level: track level 2

And this is the editor view of the game:
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tech talk: the levels are set as tilemaps, the goods where replaced at levelstart with single objects. The enemies (and minor elements) are playced as objects directly.
This way creating a level is technical easy - and i can focus on the level design.
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Post » Sun Apr 30, 2017 12:32 pm

Time for new screens:

A boulder:
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and a lava pit:
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Post » Wed May 03, 2017 7:23 am

KnightRun! now on Steam Greenlight
Please vote for the game: http://steamcommunity.com/sharedfiles/filedetails/?id=918201074
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