Kolumbo! Treasure hunting and action with random levels.

Post your Construct-made creations!

Post » Sat Mar 21, 2009 2:01 am

[quote="Luomu":15zt87y5]NThe level generation (as are a couple other things) is done with C++, and is based on Jamis Buck's D&D dungeon generator. It's probably not flexible enough for every project, but I might put up the plugin+source in case someone wants to dig into it.[/quote:15zt87y5]

Me wants!
how could we do flexible level generation? events is probably too much hassle, I had considered python but that's not working for me right now.

I dig games with some randomization to spice things up.
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Post » Tue Jun 29, 2010 1:42 pm

I really enjoyed hunting, i like hunting birds.
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