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ladder property to sprite

PostPosted: Thu Oct 20, 2011 10:39 pm
by DeusEx
Is it possible to add "Ladder" property to sprites in future?
It's very useful to have this object for both platformers and quests games. (So character can move up/down on virtual ladder sprite)
Of course it's easy realise same behaviour via event manager, but it can use to much resources to event processing and seriously slow down final programm.
Does it have a sence?
DeusEx2011-10-20 22:41:20

Re: ladder property to sprite

PostPosted: Thu Oct 20, 2011 10:59 pm
by The Bespectacled One
At this time I don't believe there is a "ladder" behavior that you can add to a sprite. You'll have to develop the ladder behavior with events. Does anyone have a particular method of making a workable platform ladder?

Re: ladder property to sprite

PostPosted: Thu Oct 20, 2011 11:22 pm
by Kyatric

Re: ladder property to sprite

PostPosted: Fri Oct 21, 2011 12:35 am
by DeusEx
[QUOTE=Kyatric] Climbing a ladder topic[/QUOTE]
Thanks you, in fact I am already examine this topic, but I am still thinking it will be much more easely have "ladder" as separate object/properties/behaviour in game constructor, than so much separate events in event sheet.
From my point of view "Ladder" as black box with a few properties (like "is both directions available") will be much more useful.
Thanks!

p.s. awesome job with http://dl.dropbox.com/u/44025915/Help-Ladder.capxDeusEx2011-10-21 00:38:31

Re: ladder property to sprite

PostPosted: Fri Oct 21, 2011 8:37 am
by sqiddster
It's not that hard do do with events, I'm sure. Better that the developers spend more time on more universally useful topics.