Laggy mobile game?

Discussion and feedback on Construct 2

Post » Thu Mar 29, 2012 1:36 am

Why is my game really laggy when played on my phone? I changed the rounding pixels thing like it said in the tutorial, any more things I can do to make it run smoother?mitchjohnson522012-03-29 01:55:38
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Post » Thu Mar 29, 2012 1:42 am

Heres the link to my capx

http://dl.dropbox.com/u/68458825/Sky%20Shooter%20Mobile%20Lite.capx
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Post » Thu Mar 29, 2012 1:57 am

If someone could test it on android I would be very grateful. The game is called Sky Shooter. Dev name is Viper Gaming
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Post » Thu Mar 29, 2012 2:08 am

Runs decently on my Acer iconia a200 / Android 4.0.3

There are numerous performance tips around the forums and in the manual, just gotta search for them!

What phone are you using?Tokinsom2012-03-29 02:10:38
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Post » Thu Mar 29, 2012 2:14 am

Im using my HTC Thunder Bolt. Its very slow compared to my desktop version, located here http://www.kongregate.com/games/allaroundapps/sky-shooter     But anyways, mobile apps is my focus. I had developed a couple very successful apps with google app inventor, made a bunch of money, but google ended up taking them down when they changed their terms and conditions. I then switched to games over the last couple months. In all seriousness, no biased answers please, is corona or construct 2 better for the "mobile games" aspect? Thanks for helping
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Post » Thu Mar 29, 2012 2:28 am

another problem here, none of my sounds are working for the mobile version :/
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Post » Thu Mar 29, 2012 2:50 am

Do not expect mobile games to run as they would on the PC!
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Post » Thu Mar 29, 2012 2:53 am

alright! What else can I do, besides the pixel rounding, to make this run smoothly on a phone? And how can I get my sounds to work for mobile?mitchjohnson522012-03-29 02:53:58
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