Landscape Orientation with Ejecta does not work

Get help using Construct 2

Post » Tue May 06, 2014 6:24 pm

I despair of Ejecta, because the device orientations do not work. And when I check the checkboxes in xcode "Landscape Left/Right" an error/break occurs:

xcode:
Code: Select all
#import <UIKit/UIKit.h>

int main(int argc, char *argv[]) {   
   @autoreleasepool {
      return UIApplicationMain(argc, argv, nil, nil); <<< Thread 1: signal SIGABRT
   }
}


I also tested all fullscreen modes in construct 2. Only the mode "crop" is in landscape but not correct. The screen does not fit. And: The Device Orientations still not work. >.<

For the result click on the image below.
Can anyone help me?

Data:
Resolution: 1136x640
Device: iPhone 5s
Latest Construct 2 and Ejecta
You do not have the required permissions to view the files attached to this post.
Last edited by DAG on Fri May 16, 2014 5:43 pm, edited 1 time in total.
B
13
S
4
G
1
Posts: 107
Reputation: 1,337

Post » Fri May 09, 2014 4:55 pm

Does the landscape mode works with you? (Contruct 2 and Ejecta)
B
13
S
4
G
1
Posts: 107
Reputation: 1,337

Post » Sun May 11, 2014 2:50 am

Ok, there is a bug with ejecta device orientation. quick solution:
go to xcode "info.plist" and set the orientation you want in "Initial interface oriantation".
But this value still fix. you can't use both orientation (portrait and landscape). Hope I could help. unfortunately none has helped me. :/
B
13
S
4
G
1
Posts: 107
Reputation: 1,337

Post » Fri May 16, 2014 9:36 am

Thank you! [email protected]!
B
4
Posts: 4
Reputation: 210


Return to How do I....?

Who is online

Users browsing this forum: No registered users and 8 guests