landscape / portrait FPS drop

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Post » Wed Sep 24, 2014 9:43 pm

Hi,

When I test a project im working on currently it runs at around 56-60FPS when in portrait view, but when I test in landscape the frame rate is about 40-45

What would be the main causes of this? image scaling or something?

This happens regardless weather I use, Scale outer, Scale Inner, letterbox view etc etc

(I'm not just reffering to when to switch from 1 to the other 'in game') - even if I test from Landscape from the start its the same.

Thanks,
Alan
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Post » Wed Sep 24, 2014 11:56 pm

It may just be part of the system doing its thing. 10 frames really isn't too bad of a decrease so I wouldn't worry too much. Using a faster device should help add well. Anyway like I said 10 frames isn't too bad of a decrease.
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