Laptop problems

Discussion and feedback on Construct 2

Post » Thu Mar 23, 2017 10:26 am

Message: MegaAntMan1 can only post plain text URLS until they have 500 rep. 2 URLS modified. Why?
Hi, this is my first game using Construct2, a simple little Breakout clone called Demobot, however when trying to play the game on a laptop a few assets such as the walls of the play area and the title in the opening and credits doesn't load and I cannot identify why as I am not too great with coding .

Here is a link to my game for anyone who wants to play or wishes to see the issues listed to see if they can help:
http://sincil.co.uk/files/kiddercollgames/demobot/

and for anyone who knows about coding I have already run this game on a laptop that cannot run the game through both Internet explorer and Google Chrome (I Recommend chrome personally) and I have made a copy of the code found by going to the developer's tools (or equivalent in chrome's case) along with pictures in the following link to a word documentation:
https://1drv.ms/w/s!AhZ0UsrDRDqAgyUKK0txP_-aoOMw

Thank you very much for your time.
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Post » Thu Mar 23, 2017 11:21 pm

@MegaAntMan1

I tried and played to level 3. The game finished loading without any error or getting stuck - so that tells me the assets must have loaded.

these are the errors I get in the console when the game starts: (sounds like there is a problem where you set the size of the objects - and it is coming out non-numeric or something...)

WebGL: INVALID_VALUE: texImage2D: width or height out of range
GLWrap_.loadTexture @ c2runtime.js:3231
(index):111 Failed to register service worker: DOMException: Only secure origins are allowed (see: https://goo.gl/Y0ZkNV).
OnRegisterSWError @ (index):111
117(index):1 [.Offscreen-For-WebGL-000001FB7FD0B350]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
2c2runtime.js:3231 WebGL: INVALID_VALUE: texImage2D: width or height out of range
GLWrap_.loadTexture @ c2runtime.js:3231
4(index):1 [.Offscreen-For-WebGL-000001FB7FD0B350]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
WebGL: INVALID_VALUE: texImage2D: width or height out of range
130(index):1 [.Offscreen-For-WebGL-000001FB7FD0B350]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
(index):1 WebGL: too many errors, no more errors will be reported to the console for this context.
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Post » Fri Mar 24, 2017 5:55 am

Maybe you can contact you laptop seller to solve the problem
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