Laser effect

For questions about using Classic.

Post » Thu Feb 19, 2009 3:21 am

Hi,
How would I go about making a laser pointer effect in which the laser sprite is only visible when it overlaps a smoke/water sprite? I can't figure out which of the built in effects to use.
Cheers
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Post » Thu Feb 19, 2009 7:32 am

Here's an example that uses masks:

http://willhostforfood.com/files4/98019 ... rsmoke.cap

There are two smoke sprites, one that shows the smoke, and another one that masks the laser. They both have the same image.

Edit:
You have to use "Force own texture" in the layer properties when you use masks.
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Post » Sat Feb 21, 2009 7:10 am

thanks deadeye, that works great :D
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Post » Sat Feb 21, 2009 11:54 am

That's a really neat effect, also :).
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