Here a Picture of my problem and my informations and questions:
informations: Fly is my player, TiledBackground 2 is the right side of the window, where you have to touch to shoot.
I want to create a laser ray.
Do i have to apply physics to the laser as well? every other object has physics behaviour. Don't know how to do it with the Length of the Laser and the reflection with TiledBackground 3 ( The Wall )