Layer Collisions

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Post » Tue Jul 23, 2013 10:57 pm

Hello my fellow forum-goers!

I was wondering if there is an option missing, a complicated way, or an upcoming feature that will allow a certain object to disable collisions with an entire layer.

I am trying to create a mechanic in my game in which a character can "switch" through two different dimensions(layers) and right now I have a huge long list of disabled behaviors and invisibility actions.
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Post » Tue Jul 23, 2013 11:00 pm

I think that is possible but just to make sure im going to reference an example of layer switching.

If you know of a game call mighty switch force or youtube it; there is a form of layer switching. Not by object by button. I believe the same can be done. Tho i haven't tried it.
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