Layer scale/parallax with different window size

Discussion and feedback on Construct 2

Post » Tue Feb 26, 2013 5:01 pm

I met a trouble when design parallel background with different window size.(since I want it work both on big and small screen).

I have a background layer with parallax=10, scale=2, the problem is the position is different on different size of screens, compare to the position to gameplay layer. It troubles when I want place some special object at the right place.

Does anyone have a good solution for this?
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