Layers move, instead of player

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Post » Mon Nov 26, 2012 9:45 pm

Hello

How would one go about doing this in a neat fashion?

When moving left or right, the different layers (background, objects, front) would move according to their parallax setting, instead of the actual player sprite. The player would just stay in the middle of the screen.

This would be used for making "endless" levels.

This would also require some repeated seamless scrolling of the different sprites on each layer I guess.

Appreciate any ideas and input!

Thanks!
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Post » Mon Nov 26, 2012 10:16 pm

We don't give you ideas , here ! We solve problem ... Practical Problems !
Anyways , Here's your answer ...
Tadadadaaaa ... ( If you didn't guess it , that's the Sound FX of you finding a treasure in legend of zelda ... )
CheersWhiteclaws2012-11-26 22:18:39
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