I'm starting to build out the levels in my game and I'm a little confused about the Layout sheets.
I've been working on one sheet this whole time which contains ~15 sprites on the page (outside the layout so at least one version of the object exists) and about 10 layers (mostly for menus).
I went to create a new level and it occurred to me that all those objects and layers now only apply to that single layout. I have code that references layers by name so I would need to setup my layers in the new level exactly the same as the first, along with ensuring all sprites are included. Now while I could copy+paste my first level and use that as a base, if I ever add/remove a layer/sprite I'd need to do that action across all levels.
Am I misunderstanding how layouts work? If each level is a Layout sheet, how do you manage layers and base sprites across all levels? Is there a way I can inherit a layout like an event sheet?