LD2012 October $1 Challenge: Battleship Islands

Show us your completed creations made in Construct 2

Post » Tue Oct 09, 2012 8:20 am

Hi Guys,
We're putting together our first ever app store game in preparation for the Win8 Integrated Store Launch. The game is partially done, and still requires placeholder art & sound to be swapped out, however most of the core gameplay is there now (first 7 draft levels ready).

We need lots of feedback to help improve the game prior to launch so please, please, please give us a hand!





It's mostly a tablet game, so if you have an ipad, you can use cocoonjs viewer to go to the link (www.learnrec.com/cjs/bi.zip). Otherwise, you can have a look at the browser version.

LD Oct Challenge Game Links

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Post » Sun Oct 14, 2012 1:32 am

Hey EyeHawk,

Once you get passed stage 2 the game is a lot of fun. It was cool moving and shooting on the run. The sounds and graphics are good as well. Good job.

Constructive feedback : It would be nice to have a minimap show you where the enemies are (or) be able to zoom out as to see the whole map. Also if you hit some rocks your movement speed becomes a little too slow for my liking (which is fine as long as you dont have a long ways to move).

Keep up the good work.
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Post » Sun Oct 14, 2012 6:43 am

Looking good! I'd buy it for $1, definitely.True Valhalla2012-10-14 09:20:33
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Post » Sun Oct 14, 2012 9:17 am

Many thanks for the feedback @GenkiGenga and @True Valhalla!

Great ideas Genki - originally I wanted to be able to zoom out, but didn't have the ability to do it properly, but with the most recent release (r106), touch has much more functionality so I'll try it :)
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Post » Sun Oct 14, 2012 11:52 am

The game's graphics look good.
Looks like something people would play on a Facebook game.
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Post » Sun Oct 14, 2012 6:16 pm

Pretty good. I lost and won at the same time. I made it to the X when the clock hit 1:09. It said "You Lost" and then "You Won". Both menus were visible. Other than that, it held my interest.
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Post » Sun Oct 14, 2012 8:04 pm

Wow, looks really nice! One little thing - I feel like the water could use a bit more texture.sqiddster2012-10-14 20:04:32
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Post » Mon Oct 15, 2012 1:54 am

Awesome thanks for the feedback guys! :)
@Rory - that's a great idea - I'd like to get it on to FB as a promotion for the win8 store.

@ParCutz - good spotting! Did that happen just on the cusp of time-over? I noticed it once but I wasn't able to recreate it. Do you remember which level that was?

@sqiddster - thanks for the recommendation, it does look a little bland at the moment. I'll look at putting some waves on top to break up the look a bit.
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Post » Mon Oct 15, 2012 1:59 am

Update - I just released to the Win8 store, yesterday so hopefully that goes through ok.

Massive thanks to @iunkn for helping me out with the Win8 integration through excellent blogs, tutorials and directly - wouldn't have been able to do it without him (or her?)!

Now, my next mission is to try to figure out how to release it on iOS with CocoonJS...
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Post » Mon Oct 15, 2012 2:14 am

How difficult/easy was the process to get on Win8 store?
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