[LD32 Compo] Stoned Scarecrow

Show us your completed creations made in Construct 2

Post » Mon Apr 20, 2015 11:03 am

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Once again I am participating in this event, I like a lot, and like the other times I am always well broken at the end of 48 hours.
Unlike the other two issues that participated last year, this theme was a more "easy" to work (at least I thought). Even though, it was not a breeze, I was the Saturday (18) practically all just laying the art concepts and rules of the game.

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On Sunday (19) left the images to be sliced, lively and arranged (do twice as many things that I did on Saturday), and also the code to give life to it all. In the end, only the sound part I was couldn't pay attention. Added some sound effects but could not develop a song in time.

Link to game page

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Last edited by gillenew on Tue Apr 21, 2015 7:11 am, edited 1 time in total.
Open for Commission, contact email > [email protected]



my personal website with news in my game developer adventure! |

adult ( 18) pixel art games
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Post » Mon Apr 20, 2015 11:13 am

Great concept... looks very polished! Nice work :)
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Post » Tue Apr 21, 2015 6:41 am

Haha nice idea! Graphics look great!

Just a quick note, your game link above has an escaped "&" in it so it's an invalid link :(

Great job on your entry!
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Post » Sat Apr 25, 2015 1:10 pm

Thank you @Blacksmith this idea came suddenly, has no explanation.
And thanks @broknecho for the tip, already fix the broken link. :)
Open for Commission, contact email > [email protected]



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Post » Sat May 02, 2015 11:56 pm

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Hi guys,

the game now is starting to look more challenging and exciting, I'm still finishing a music and some new sound effects to add in the next updates.

If you liked and want to stay up to date, follow me on twitter @gillenewnovo or add my website to your bookmarks [url]gillenew.com[/url]

Play the new version!

Rate the compo version!
Open for Commission, contact email > [email protected]



my personal website with news in my game developer adventure! |

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Post » Sun May 03, 2015 10:07 am

The game looks nice, although I would eliminate the "shoot" button and make shooting continuous and automatic.

I think it would look nice on mobile.
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Post » Mon May 04, 2015 5:19 pm

The art is very good. This can really be something bigger
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Post » Tue May 05, 2015 7:54 am

Wow, this is REALLY well made...
Perhaps the most polished project I' ve seen here until now.
One thing: I think the enemy' s projectiles should be a little smaller and of a different colour from players' projectiles, just my idea...
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