Lectro

Show us your completed creations made in Construct 2

Post » Tue Jul 14, 2015 4:44 am

Image

Hey guys I put my game Lectro up on the Scirra Arcade. Its a minimalist arcade game with simple one tap controls that move you around from dot to dot.

Playing in fullscreen mode is suggested.

https://www.scirra.com/arcade/other-games/lectro-1125

Enjoy.
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Post » Wed Jul 15, 2015 2:31 am

This is actually really well made and fun! Thinking about launching in Android?
Check out my games on Google Play:

BEAST ATTACK (960,000+ downloads!)

ZOMBIE BASH (Android) (Launched Feb 17)

ZOMBIE BASH (iOS) (Launched March 17)
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Post » Wed Jul 15, 2015 11:50 pm

jook00 wrote:This is actually really well made and fun! Thinking about launching in Android?


It's available on Google Play and The App Store :D
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Post » Thu Jul 16, 2015 1:43 am

Awesome!
Check out my games on Google Play:

BEAST ATTACK (960,000+ downloads!)

ZOMBIE BASH (Android) (Launched Feb 17)

ZOMBIE BASH (iOS) (Launched March 17)
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Post » Thu Jul 16, 2015 12:04 pm

Very nice game!
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Post » Sun Dec 27, 2015 3:58 pm

twg wrote:Image

Hey guys I put my game Lectro up on the Scirra Arcade. Its a minimalist arcade game with simple one tap controls that move you around from dot to dot.

Playing in fullscreen mode is suggested.

https://www.scirra.com/arcade/other-games/lectro-1125

Enjoy.


The game looks great! Which software did you use for animation?
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Post » Mon Dec 28, 2015 2:09 am

sivricmarijan wrote:
twg wrote:Image

Hey guys I put my game Lectro up on the Scirra Arcade. Its a minimalist arcade game with simple one tap controls that move you around from dot to dot.

Playing in fullscreen mode is suggested.

https://www.scirra.com/arcade/other-games/lectro-1125

Enjoy.


The game looks great! Which software did you use for animation?


Everything was done in C2.
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Post » Mon Dec 28, 2015 7:16 am

twg wrote:Everything was done in C2.


It really looks amazing!

How did you animate the "circles"? Did you make animations or you used behaviors (and which ones) to do that?
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Post » Tue Jan 19, 2016 2:27 pm

How did you promote the game?
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