RELEASE DATE: Winter 2012
>Click HERE to play!<
This is an early demo of a Platformer/RPG I'm working on (The title isn't even final). This is a fairly big project that started out originally with me simply trying to learn the in's and out's of Construct 2. What came to fruition is a really fun demo of a Platformer/Adventure/RPG which I hope to complete by the end of the year. I only hope I don't get constrained by Construct 2's limitations.
Some of the features:
- Full manageable 5x5 inventory
- Randomized loot
- Experience + Level-Up system
- Intuitive combat
- Large world to explore, filled with secrets to discover
Keep in mind that, while I have done a lot of work on this project, this is far from completion. The graphics (especially the poor excuse for a title-screen/logo) do not fully represent the final product. Although they will be presented in the 8-bit-esque style seen in the demo/screens (I am an awful artist, this minimalistic style is how I compensate for it).
If you think you're up for the challenge, then
COMMENCE THE ADVENTURE!
Need more coercing? Take a look at these screenshots.
WASD - Move
SPACE - Jump
E - Open inventory
Q - Quick heal (Use potion)
R - Respawn when dead
LEFT CLICK - Attack
RIGHT CLICK - Cast magic (Once spell scroll acquired)
SHIFT - Defend (Once 'Shield of the Ancients' acquired)
I look forward to some feedback and critique from you guys! :)
- Improved game logo futher
- New enemy type added
- Several tweaks to gameplay mechanics