Lens Flare!

Discussion and feedback on Construct 2

Post » Fri Oct 31, 2014 2:42 pm

Very nice, kudos!
Image | @AurelRegard on twitter
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Post » Fri Oct 31, 2014 3:05 pm

This is absolutely beautiful work. Thanks for sharing!
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Post » Mon Nov 03, 2014 1:50 am

Amazing, and in the right time.
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Post » Mon Nov 03, 2014 7:38 am

Great!
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Post » Mon Nov 03, 2014 9:00 am

@Aurel ,
@Dalal ,
@A0Nasser ,
@iceangel ,

Thank you guys! :)
composer - multimedia artist
www.eli0s.com/en/
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Post » Mon Nov 03, 2014 10:42 am

@eli0s
Hey genius.
Is there an easy way to make this glow light background effect.
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Post » Mon Nov 03, 2014 1:43 pm

@A0Nasser ( HDR effect like above is basically your full screen rendered on an addtional top layer, with a heavy blur on it, then set in additive mode with a 20% opacity.
It's doable, but you'll see a huge loss on the perfs side. My two cents: > you better find a trick for fake HDR on particular parts of your level instead of doing this for real )
Image | @AurelRegard on twitter
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Post » Mon Nov 03, 2014 2:12 pm

@A0Nasser , yes, as Aurel said, the bloom effect is a post process effect. Unfortunately there isn't an easy way to fake this. What I was able to come up with is using gradient sprites overlayed on top of the background and foreground elements (to create the misty-look effect) and an Adjustment layer on top (term loosely taken from After Effects) that ads blurs and brightness to the layers below. If the game has scrolling camera like limbo, you should fix the gradient Sprites with an every tick set position x,y, or overlay them on top of the background&foreground on layers with 0 parallax values.

I wish there was a webGL shader for that...

Bloom example

I'm putting a capx for my example, you'll need the modified radial bur effect that has some extra features and blurs a bit differently than the original radial blur. I'm posting that too.
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composer - multimedia artist
www.eli0s.com/en/
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Post » Mon Nov 03, 2014 2:22 pm

Wow, pretty nice work!
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Post » Mon Nov 03, 2014 7:53 pm

very impressive, thanks!
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