Let's get chrome to fix the Keyboard/Mouse bug!

Bugs will be moved here once resolved.

Post » Sat Feb 11, 2012 3:21 am

@Ashley: Good job, congrats, all praises, wow.
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Post » Sat Feb 11, 2012 8:40 pm

It's really working. Good work. Thanks.
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Post » Tue Feb 14, 2012 9:43 pm

Aww... c'mon! Of course it doesn't work in an iFrame... exactly what I needed to have it do :/ .

Any idea when Chrome 18 is released, and is the bug properly fixed in it?
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Post » Wed Feb 15, 2012 12:33 am

Chrome 17 was just out recently and usually a new release is out every 6-8 weeks.

The workaround is causing serious issues with keyboard input to iframed games, which is a pain. I'll try and get both working, hopefully we won't have to wait for Chrome 18.
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Post » Wed Feb 15, 2012 12:38 am

Thanks, @Ashley.
It's a bit deflating to have waited all this time, found an awesome fix, and then find out it doesn't work for my intended export :(

Good luck finding a workaround!
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Post » Wed Feb 15, 2012 8:59 pm

Wait... @ashley, does r79.4 fix the mouse/keyboard bug in iframe games, or just fix the loss of keyboard input?

Also, how are you going in finding a workaround to the iframe problem?
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Post » Wed Feb 15, 2012 9:13 pm

@sqiddster, the situation in r79.4 is:
- games in iframes still have the sticky key bug, because the workaround breaks keyboard input
- games not in iframes have the workaround applied so should not be affected.

This is as good as I can get it. Hopefully Chrome 18 will be out soon and will solve this for the iframe case too.
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Post » Wed Feb 15, 2012 9:22 pm

@Ashley... OK. So there's no chance for a workaround for iframe, at all, until Chrome 18 is out, which could take up to two months.

:(
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Post » Wed Feb 15, 2012 9:27 pm

You could try installing the Chrome 18 beta and see if that helps.
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Post » Wed Feb 15, 2012 9:31 pm

Yes, I suppose I could. Unfortunately I can't expect all my players to use it as well.
Oh well, there's nothing more we can really do, except put pressure on chrome to release it as an update to 17 (not even sure if that's possible :/ )
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